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[attr="class","infotemp"]
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[attr="class","infotitle"]Magic
[attr="class","infomain"]
RENDING MAGIC. A highly offensive magic that manipulates energy and the space around the caster to shred apart physical and magical materials. This can be used to cause nasty lacerations, sever limbs, shred buildings apart and even rip the very ground into an unrecognisable terrain. In a more magical sense, this can also be used to destroy magical sources, destroying enchantments and curses and breaking it down into nothingness.[break]
OFFENSIVE MAGIC. [break][break][break]
BECKON-WORLD MAGIC. The world is full of power, untapped and uncontrolled. Great beasts and spirits lay dormant in many parts of the globe, but also in worlds unseen. Users of this magic have an aura about them that demands respect, or perhaps drives beings to protect them. With this aura, the caster can form bonds and relationships with the creatures of the world and beckon them to aid them in combat. This has similarities to celestial spirit magic, but some creatures cannot be transported so easily, and are often bound to a certain location.[break]
- MAGIC.[break][break][break]
DREAM MAGIC. Harnessing the power of dreams, dream wizards can manipulate their own imagination as well as others to apply effects such as illusions and hypnosis. Dreams itself can also be converted into a manifestation of energy itself in the form of pink, wispy light. Skilled mages of this magic type can construct their own universes within their own minds, and be able to drag others into it physically.[break]
- MAGIC.[break][break][break]
GRIEF MAGIC. Upon experiencing intense suffering and grief, it can be tamed and projected into a type of magic. Emotion reacts with the mage's ethernano to greatly increase their own strength for things like physical buffs, powerful energy blasts and corrupting the surrounding area. This can also be used to manipulate the minds of others, turning grief into a powerful weapon.[break]
- MAGIC.
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RENDING MAGIC. A highly offensive magic that manipulates energy and the space around the caster to shred apart physical and magical materials. This can be used to cause nasty lacerations, sever limbs, shred buildings apart and even rip the very ground into an unrecognisable terrain. In a more magical sense, this can also be used to destroy magical sources, destroying enchantments and curses and breaking it down into nothingness.[break]
OFFENSIVE MAGIC. [break][break][break]
BECKON-WORLD MAGIC. The world is full of power, untapped and uncontrolled. Great beasts and spirits lay dormant in many parts of the globe, but also in worlds unseen. Users of this magic have an aura about them that demands respect, or perhaps drives beings to protect them. With this aura, the caster can form bonds and relationships with the creatures of the world and beckon them to aid them in combat. This has similarities to celestial spirit magic, but some creatures cannot be transported so easily, and are often bound to a certain location.[break]
- MAGIC.[break][break][break]
DREAM MAGIC. Harnessing the power of dreams, dream wizards can manipulate their own imagination as well as others to apply effects such as illusions and hypnosis. Dreams itself can also be converted into a manifestation of energy itself in the form of pink, wispy light. Skilled mages of this magic type can construct their own universes within their own minds, and be able to drag others into it physically.[break]
- MAGIC.[break][break][break]
GRIEF MAGIC. Upon experiencing intense suffering and grief, it can be tamed and projected into a type of magic. Emotion reacts with the mage's ethernano to greatly increase their own strength for things like physical buffs, powerful energy blasts and corrupting the surrounding area. This can also be used to manipulate the minds of others, turning grief into a powerful weapon.[break]
- MAGIC.
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ABILITY NAME: Black Out[break]
ABILITY DESCRIPTION: Sovereign can take off his mask and use his eyes as a medium for this spell. By looking at a target, he can attempt to swamp their senses and invade their mind. If successful, the target will find themselves in a completely black void with Sovereign in the distance. While in this void, they are victim to any kind of horror that is willed into existence to cause harm to them. Although it may seem like a lot of time has passed in this void, it only takes a split second in the real world when they return to their senses (though the damage they sustained will also transfer over). [break]
ABILITY TYPE: magical attack + condition [fear]
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ABILITY NAME: Atomic Will[break]
ABILITY DESCRIPTION: Chalice can wave a hand and focus on a specific area or target, altering the ethernano in the area to change its properties. This can be used to remove them completely to cancel spells before they're cast, or even alter a spell's composition to something completely harmless.[break]
ABILITY TYPE: counterspell[break][break][break]
ABILITY NAME: Kneel[break]
ABILITY DESCRIPTION: By altering the ethernano in or around a target, he can increase the density and mass to make a person's body feel incredibly heavy and harden like gold, forcing them to the ground. This applies a petrification status by drastically inhibiting movement, but also reduces damage they take due to the hardened skin/ armour etc.[break]
ABILITY TYPE: condition [petrified][break][break][break]
ABILITY NAME: Take-Over: Eaten Hearts[break]
ABILITY DESCRIPTION: Tapping into the full power of the swords consumed souls, Bonnie can use it for a full body take-over to turn herself into a monster that the sword has slain. In this form, she can perform powerful attacks at the expense of her own health. Other spells in her arsenal can be used through the use of the form's natural weaponry etc.[break]
ABILITY TYPE: Limit Break [attack][break][break][break]