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OST, ft. AJ & Kasumi
Oct 9, 2019 14:49:30 GMT
Shale Town. The late evening.
Concern was expressed in catching its inhabitants within the crossfire of Odin's Spear's training exercises presented as a makeshift tournament. Because of this, originally a building was chosen around the rear of the town. A warehouse, although abandoned with an approximate half of the ceiling collapsed into itself.
With several fights having happened within, the location changed. The integrity of the warehouse was being challenged too much. The next round was hosted within a scrap yard at the edge of the town, in the abandoned district. Mountains of forgotten, torn vehicles and other junk surrounded the combatants from all angles. Spectators could view through carefully set lacrima-powered cameras broadcast onto a screen elsewhere.
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Level up shop
Oct 9, 2019 14:32:21 GMT
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Thread turn-in
Oct 8, 2019 14:05:54 GMT
edited on Oct 8, 2019 14:06:19 GMT by Solace
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Rotten Fruit [Event]
Oct 5, 2019 23:59:04 GMT
It's been over 48 hours. Mint Everett-Bailey , you're up.
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Application Notification
Sept 27, 2019 9:38:04 GMT
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SOUTHERN WOLVES, morgan laroux
Sept 27, 2019 9:32:11 GMT
edited on Oct 2, 2019 23:52:57 GMT by Tsukai
[nospaces] [attr="class","infotemp"] [attr="class","infotempt"] [attr="class","infotitle"]Magic [attr="class","infomain"] MAGIC TYPE. Hellfire And Brimstone[break] The self-proclaimed embodiment of hellfire and brimstone, Morgan's magic pertains to the usage of elements that are generally associated with hell itself, meaning torture, fire, and demons. As she herself is more of a brawler, the various ways she chooses to use her magic mainly serves to benefit her in close-quarter combat. Though on occasion, she isn't beyond the idea of simply blowing things up, or if needed, conjuring otherworldly beings as a temporal aid. [break] SPECIALTY. Offense [break][break] [attr="class","infosubtitle"] Stat scores HP: 100 [break] MP: 105 [break] LEVEL: 02 [break] ENHANCEMENTS: Attack [break][break] ATK: 27 [break] DEF: 00 [break] HEAL: 00 [break] STAM: 10 [break][break] [attr="class","infosubtitle"] abilities ABILITY NAME: You Touch, You Die [break] ABILITY DESCRIPTION: A temporary buff that allows her to imbue her fists with the flames of hell, roasting whoever gets in her way. [break] ABILITY TYPE: Imbue + Burn (DoT) [break][break] ABILITY NAME: Smoke On The Water[break] ABILITY DESCRIPTION: As the embodiment of hell itself, Morgan's magic allows her to conjure various projectiles and constructs that are related to the realm, such as (but not limited to) flames, brimstones, rock walls and even rock walls covered in molten lava. Depending on the type of element used, the type of damage inflicted differs, though most of them do leave a burn one way or another. [break] ABILITY TYPE: Magical Attack+ [break][break] [attr="class","infosubtitle"] weapons / items ITEM NAME: Claymore [break] TIER: 1 [break] ITEM DESCRIPTION: A standard 55-inch claymore. Beautiful craftsmanship, indeed.
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Southern Wolves, Audrey Iron
Sept 27, 2019 4:34:33 GMT
edited on Oct 6, 2019 13:02:03 GMT by Tsukai
[nospaces] [attr="class","infotemp"] [attr="class","infotempt"] [attr="class","infotitle"]Magic [attr="class","infomain"] MAGIC TYPE. Iron Slayer. Audrey had the power to manipulate or conjure iron and steel to an extent either as offensive capability or a defensive one. (though she preferred to use the latter due to her line of job.) By changing part of her body or even all of it into iron she can turn them into a number of different tools for different purposes or she could simply produce iron objects herself.This process can be exhausting however so she would require to eat external source of iron to replenish herself. [break] SPECIALTY. Defensive Magic. [break][break] [attr="class","infosubtitle"] Stat scores HP: 280 [break] MP: 110 [break] LEVEL: 03 [break] ENHANCEMENTS: Block. +5 damage reduced. [break][break] ATK: 00 [break] DEF: 25 [break] HEAL: 00 [break] STAM: 14 [break][break] [attr="class","infosubtitle"] abilities ABILITY NAME: Reprisal [break] ABILITY DESCRIPTION: Upon dodging attacks heading her way, Audrey would use her Iron Dragon Slayer magic to deliver a vicious blow against her opponent either by redirecting the attack or if they were in close range, bash them hard with a metallic weapon of her choice. [break] ABILITY TYPE: Counter [break][break] ABILITY NAME: Thorn [break] ABILITY DESCRIPTION: Using her Iron Slayer Magic, Audrey would unleash metal spikes from her body immediately after those who would attack her. Alternatively, she would send projectile attacks back towards the sender. [break] ABILITY TYPE: Spike Defense [break] [break] ABILITY NAME: Cover[break] ABILITY DESCRIPTION: Audrey would step in front of her teammates to take any damage directed towards them.[break] ABILITY TYPE: Intervene [break][break] [attr="class","infosubtitle"] weapons / items ITEM NAME: Judgement. [break] TIER: Tier 1 [break] ITEM DESCRIPTION:A gunblade. Basically a sword with firing mechanism that she had forged personally using her Iron Slayer Magic. This weapon allowed her to attack her opponent from any range either by slashing with the blade itself or firing full metal jacket bullets.
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PATCH 1.0
Sept 25, 2019 3:18:09 GMT
edited on Sept 25, 2019 12:37:36 GMT by Tsukai
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PATCH NOTES / PATCH GUIDE
(You are all being given free respecs. In light of the additions/changes, you can change any ability type you have to something else, and allocate your points however you want)
There are three major changes that have happened with this patch. They are Specialties, Enhanced Basics, and reworked Conditions.
Specialties – More information can be found in the updated Magic Guide, but these are meant to bring a greater sense of balance to the system. At character creation you will choose whether you want your Magic to be Defensive, Offensive, or Supportive.
Each specialty has its different benefits clearly laid out at the top of the Magic Guide. Depending on your specialty, you will be able to choose from General Abilities + Your specialty’s moves. So, if you’re Offensive, then you can choose from General Abilities and Offensive Abilities. If you’re familiar with MMOs, this is like Tank/Dps/Healer exclusive moves.
In the original system that preceded this one, this is how it was supposed to work. Builds with max damage output and max defensive values were not supposed to be a thing—it made certain moves (Revenge, to name one of many examples) extremely overpowered. It does not work to have people able to have the same HP value as tanks while also mix and matching abilities that were only intended for healers and DPS. It shoehorns you into a one build meta and homogenizes characters across the board.
We’ve seen a lot of people specializing in either defensiveness, offensiveness, or supportiveness around the board. So, you’re already one step ahead/understand the idea—just go ahead and formally pick the specialty you’d like.
Enhanced Basics – This is a very simple addition. Remember Basic Abilities, like Stealth, Attack, etc? At level 1, and again at level 10, you get to pick a basic ability you want to be stronger. It gets a certain bonus listed right under the basic’s description.
Conditions – At least half of the conditions did either the same thing, or did half the thing another condition did. That is a big oof on my part. Conditions have been changed to have their own unique effects and purposes.
Rolls and stuff – There’s no real mechanical change here, we just made it simpler. Instead of adding half your attack rounded up to your roll, you just add your attack stat to your roll. And instead of adding half your def to determine your AC, your AC is just 10 + your def stat. It’s the exact same chances to hit, it’s just… we don’t have to do division anymore.
FREE RESPECS FOR THIS PATCH – You can do it for free. This thread here is where you go. Quote the Magic post in your profile, update it to the new one, and post it in code tags.
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Level up shop
Sept 22, 2019 9:26:20 GMT
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Level up shop
Sept 21, 2019 12:30:40 GMT
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Bombarded by a myriad of attacks from all sides, the grotesque entity reeled and bellowed an agonized cry. Smouldering, impaled, chewed on, and much more, the supposed source of the blight looked increasingly unrecognizable with every subsequent spell slung its way. The monster lumbered forward, missing entire chunks of itself while the remaining fighters assaulted it with simple weaponry that proved effective in its weakness. It seemed to be crawling away from the battle, attempting retreat to fight again another day.
And then a spear of ice gored its temple.
The Ice Slayer exacted his frigid vengeance, the bitter cold draining the energy of the beast until it could move no longer. In the being’s weakness, the wrath of winter seeped through its body until its monstrous frame mirrored that of the ice sculptures in the north. Ironic—the being embodying death brought to its demise by another representative of the primordial aspect. And arrow then jettisoned into its from a distance, and the beast cracked until more than half its body shattered into froze fragments on the ground. There it remained—motionless. It was dead.
A silence befell the militias as they contemplated if it was dead. After a pregnant pause, one man opened his mouth to speak. Before his sentence began, his body was crushed beneath a bloodied hand. The entity that crawled out from the carcass of the beast could only be described as a thing. A perversion of a human woman and a quadrupedal spider, its face mirrored that of a broken doll. Who or what it was were the questions circulating most people’s minds. It did not attack—instead, it looked at the populace, turned and with agility normally not attributed to something of its size, scaled the nearest building and disappeared. OOC: This marks the end of the 2019 Zombie Invasion Event. Make closing posts if you want. You may turn the thread in for the established reward of 1000J if you actually participated in the combat phase. Jax Noctis A.J. Godfrey Berry Everett-Bailey Mercy Godfrey Ivory Volkov Orion Prima Jinn Godfrey Notorious B.I.G. Sovereign Pale Cheshire Copeland
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Level up shop
Sept 16, 2019 4:14:46 GMT
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Face Claim Reserves
Sept 15, 2019 13:45:50 GMT
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